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Angus Abranson
Cubicle 7 Entertainment Ltd
As well as having featured in the Dork Tower cartoon strip, Angus is a Director of LeisureGames.com. He also runs his own publishing & events company Cubicle 7 Entertainment, who not only publish the SLA Industries & Victoriana Role-Playing Games but also organises the Dragonmeet Convention in London. A contradiction within himself, Angus |
| is still aiming to discover that he is actually the Messiah and not just a very naughty boy. |
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Jeff Richard
Guild of Calamitous Intent
Jeff's origins are shrouded in mystery and he appears to be a guest for the sole fact that he is seemingly known throughout the gaming world. Perhaps that is because he was once ordered to shoot a kangaroo while drunk and got punched by Kurt Cobain in his own flat. Others say it is because of his efforts to exorcise the demon who plagued |
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| Glorantha. Jeff likes to think it is because of his childlike innocence and modesty. Jeff is a co-author of ‘HeroQuest 2.0’ and group leader of the forthcoming ‘Cults of Sartar’ book and ‘Pavis: Gateway to Glorantha’. |
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Matt Sprange
Mongoose Publication
The voice, and co-founder, of Mongoose Publishing - the most successful and prolific British RPG company, er, ever! We're pleased to welcome Matthew as part of the development team behind the brand new edition of RuneQuest. Matthew's bringing with him the Mongoose Demonstration Squads for RQ, and will no doubt be sharing |
| Mongoose's vision of the future for the RQ game. |
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Rick Meints
Moon Design Publications
President of Moon Design, Gloranthan archivist, collector, Guinness fan, and the Eternal Auctioneer, Rick is a lifelong friend of both Convulsion and Continuum, and simply a great personality to have at any convention. Rick's tireless devotion to Glorantha has injected a new energy and drive into HeroQuest, and we know that Rick's champing at the bit |
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| to reveal his Master Plan and, at the same time, unveil the latest HQ releases. |
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Graham Spearing
Wordplay RPG
Spontaneously created, fully formed, during a Chivalry & Sorcery 2nd Edition numerologist mage character creation session in 1984, Graham has been a harmlessly forgettable personality in the more esoteric scrapings of UK roleplaying fandom ever since. A Pict/Elf/Project Manager multi-class, his affirmed addiction to faerie dust partially explains the |
creative juices that sparked the beginning of the Furnace games convention and his writing of the Wordplay roleplaying game. His mumbling delight tinged embarrassment at being a guest at Continuum will only be matched by your perplexity. He ascribes this pinnacle of recognition to his tireless support for the convention over the years and his habit of being nice to people and reading a good book now and again.
In three alternate universes Graham is a member of the Smart Party |
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