Continuum is a weekend-long celebration of table-top roleplaying, miniatures, freeform and board gaming. Held at Leicester University's John Foster Hall you can spend a relaxed weekend in a friendly atmosphere playing a whole host of different types of game. Our focus is on pen, paper and dice roleplaying games but the variety we support is truly extraordinary. Continuum is a residential convention with comfortable rooms and great local facilities. See the Register link for more details on how to sign-up.
Fall of the House of Malan
GM:Jeff Richard
No. of Players :TBC
Requirements:None
Teaser:Set in Greg Stafford's world of Glorantha the Fall of the House of Malan is a story of clan politics, bloodshed, war, greed and faith.

The Orlanthi are a proud and strong folk, hot headed and always seeking to prove their worth to their god Orlanth. Join the barbarian clans of these fearsome heroes. This is the story of the Tribe of Malan, of its trial and tribulations. Walk with the storm gods, make war with your clan enemies and rejoice at the feasts with your ancestors.

This game will suit all kinds of freeformers, appealing to those who love to boast, covort and conspire.
The game is aimed at all levels of player and a deep knowledge is not required to enjoy in the fun.

For more information on Glorantha and the Orlanthi can be found at
WWW.Glorantha.com


Kingsport:Terror in Store
GM:Chris Killey
No. of Players :18 Players
Requirements:None
Teaser:Kingsport: Terror In Store!
Gamesmaster: Chris Killey

A Lovecraftian horror freeform to be performed Saturday evening at Continuum 2010.
“In the morning mist comes up from the sea by cliffs beyond Kingsport. White and feathery it comes from the deep to its brothers the clouds, full of dreams…” – H.P. Lovecraft

18 players are required to fill the characters listed below. The GMs will allocate characters – please state your top 3 choices when booking.

All players are strongly encouraged to prepare appropriate costumes, further guidance will be provided once players have been allocated their character.

As this game is one of mystery, suspense and gut wrenching terror, no further information will be supplied prior to game other than individual character packs and rules guidance. Details on how to sign up for this game will follow soon! Chris may need support from GM’s to help run his game, if you are interested then contact Simon Bray via the Contacts section.

Characters

Antiquarian (male or female)

Dilettante (male or female)

Nurse (male or female)

Sports reporter (male or female)

Evangelical spinster (female only)

Scientist (male or female)

‘Redneck’ Mechanic (male only)

‘Redneck’ Single Mother (female only)

Solider (male or female)

Town Drunk (male only)

Jazz Musician (male only)

Investigative Journalist (male or female)

Store Manager (male or female)

Store Assistant (male or female)

Surgeon (male or female)

Cultist (male or female)

Elvis Impersonator (male only)

The Ghost (male or female)


The Last Voyage of the Santa Anna
GM:Graham Robinson
No. of Players :16
Requirements:None
Teaser:"In 1883, the steamship Santa Anna left Liverpool, bound for New York. Many legends have grown up around her final voyage. It seems unlikely that her true fate will ever be known, not least due to the wild stories of intrigue and the supernatural told by some of the survivors..."
- Lost Ships of the North Atlantic

"Santa Anna" is a rules-lite freeform, which requires no special knowledge or experience. All players are, of course, very welcome.
The game emphasises scheming, sneaking, deal-making, trading, romance, and socialising, with an element of the supernatural. I should warn you that there is a risk that everyone will die, though some survivors is more likely.

So, welcome aboard, and discover what happened during the fateful final hours of the "Santa Anna".


Veteran's Day
GM:Martin Jones, Mike Snowden
No. of Players :20
Requirements:None
Teaser:by Clare Gardner/Mike Grace/Alex Helm/Martin Jones/Adrian Smith/Mike
Snowden

25 years ago was the age of Superheroes, who saved the Earth from the Alien threat. Today we celebrate the end of the war, and honour their sacrifice, with the last remaining
veterans.

You are at the reception to present medals to the last remaining veterans.
Scores may be settled and secrets revealed.

Written at the 2009 "Peaky" weekend, and subsequently expanded.

For more information visit http://freeforms.sabreit.co.uk/veteransday


You Can't Take the Sky from Me
GM:Simon Bray & Darran Sims
No. of Players :25 Players
Requirements:None
Teaser:"By order of the Union of Allied Planets Eavesdown Docks is under full Landlock, no ships may enter or leave the area for the next twenty four hours. Persephone port authorities will be searching all ships; a known fugitive is believed to be hiding somewhere within the vicinity. The Alliance requests that all citizens carry on their persons their ident cards. If you see anyone acting suspiciously then report it immediately to the nearest command post..."

Things are heating up down by the Docks, and it’s not just the 'Good Dogs' that are sizzling over the grill. There is civil unrest; the filthy underbelly of the city has rolled itself over for all to view and the Alliance are not happy. Tongs and Triads roam the streets, muscling in on the companies of 'legitimate businessmen', smugglers, whores and Browncoats keep rearing their ugly heads. The local garrison is spread thin, especially since the fire bombing of the Glorious Ole Opera and adjoining buildings. To make matters worse, Governor Macon has chosen this time of discord to further the objectives of his Electoral campaign and seeks to meet and greet the fair folks of the Docks. You can be assured that his rivals will be doing likewise. Combine that with the discord amongst the Companions Guild and Miss Dahlia and you have a whole heap of trouble.

Data: "You Can't Take the Sky from me..." is a freeform role-playing game for 25 players, set in the wonderful setting of Joss Whedon's Firefly/Serenity 'Verse. There is no need to be a Browncoat or Firefly afficianado, however I do want players willing to throw themselves into their characters and chew scenery, new players are welcome, so long as they understand this expectation.



For every game you run (that Mike is aware of), you’ll get a free beer token (which can also be used for a soft drink) to claim a deserved beverage from the Continuum Bar.

If you want to run something, but aren’t sure how to prepare or what to run – then talk to Simon and he’ll try and provide you with some advice and guidance.

For more information on Freeforms being run at Continuum, contact Simon Bray for details.
 
Continuum 2010 Progress Report Two

Here is the latest PDF of the Continuum 2010 Progress Report Two. Apologies for the lateness of this. You can also download it from here: Continuum 2010 Progress Report Two

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